XPlot


Surface Type

Namespace: XPlot.Plotly

Assembly: XPlot.Plotly.dll

Base Type: Trace

Constructors

Constructor Description

Surface()

Full Usage: Surface()

Returns: Surface

Returns: Surface

Instance members

Instance member Description

this.ShouldSerializeautocolorscale()

Full Usage: this.ShouldSerializeautocolorscale()

Returns: bool

Returns: bool

this.ShouldSerializecolorbar()

Full Usage: this.ShouldSerializecolorbar()

Returns: bool

Returns: bool

this.ShouldSerializecolorscale()

Full Usage: this.ShouldSerializecolorscale()

Returns: bool

Returns: bool

this.ShouldSerializecontours()

Full Usage: this.ShouldSerializecontours()

Returns: bool

Returns: bool

this.ShouldSerializehidesurface()

Full Usage: this.ShouldSerializehidesurface()

Returns: bool

Returns: bool

this.ShouldSerializehoverinfo()

Full Usage: this.ShouldSerializehoverinfo()

Returns: bool

Returns: bool

this.ShouldSerializelegendgroup()

Full Usage: this.ShouldSerializelegendgroup()

Returns: bool

Returns: bool

this.ShouldSerializelighting()

Full Usage: this.ShouldSerializelighting()

Returns: bool

Returns: bool

this.ShouldSerializeopacity()

Full Usage: this.ShouldSerializeopacity()

Returns: bool

Returns: bool

this.ShouldSerializereversescale()

Full Usage: this.ShouldSerializereversescale()

Returns: bool

Returns: bool

this.ShouldSerializescene()

Full Usage: this.ShouldSerializescene()

Returns: bool

Returns: bool

this.ShouldSerializeshowlegend()

Full Usage: this.ShouldSerializeshowlegend()

Returns: bool

Returns: bool

this.ShouldSerializeshowscale()

Full Usage: this.ShouldSerializeshowscale()

Returns: bool

Returns: bool

this.ShouldSerializestream()

Full Usage: this.ShouldSerializestream()

Returns: bool

Returns: bool

this.ShouldSerializetext()

Full Usage: this.ShouldSerializetext()

Returns: bool

Returns: bool

this.ShouldSerializetextsrc()

Full Usage: this.ShouldSerializetextsrc()

Returns: bool

Returns: bool

this.ShouldSerializetype()

Full Usage: this.ShouldSerializetype()

Returns: bool

Returns: bool

this.ShouldSerializeuid()

Full Usage: this.ShouldSerializeuid()

Returns: bool

Returns: bool

this.ShouldSerializevisible()

Full Usage: this.ShouldSerializevisible()

Returns: bool

Returns: bool

this.ShouldSerializex()

Full Usage: this.ShouldSerializex()

Returns: bool

Returns: bool

this.ShouldSerializexsrc()

Full Usage: this.ShouldSerializexsrc()

Returns: bool

Returns: bool

this.ShouldSerializey()

Full Usage: this.ShouldSerializey()

Returns: bool

Returns: bool

this.ShouldSerializeysrc()

Full Usage: this.ShouldSerializeysrc()

Returns: bool

Returns: bool

this.ShouldSerializez()

Full Usage: this.ShouldSerializez()

Returns: bool

Returns: bool

this.ShouldSerializezauto()

Full Usage: this.ShouldSerializezauto()

Returns: bool

Returns: bool

this.ShouldSerializezmax()

Full Usage: this.ShouldSerializezmax()

Returns: bool

Returns: bool

this.ShouldSerializezmin()

Full Usage: this.ShouldSerializezmin()

Returns: bool

Returns: bool

this.ShouldSerializezsrc()

Full Usage: this.ShouldSerializezsrc()

Returns: bool

Returns: bool

this.autocolorscale

Full Usage: this.autocolorscale

Determines whether or not the colorscale is picked using the sign of the input z values.

this.colorbar

Full Usage: this.colorbar

this.colorscale

Full Usage: this.colorscale

Sets the colorscale.

this.contours

Full Usage: this.contours

this.hidesurface

Full Usage: this.hidesurface

this.hoverinfo

Full Usage: this.hoverinfo

Determines which trace information appear on hover.

this.legendgroup

Full Usage: this.legendgroup

Sets the legend group for this trace. Traces part of the same legend group hide/show at the same time when toggling legend items.

this.lighting

Full Usage: this.lighting

this.opacity

Full Usage: this.opacity

this.reversescale

Full Usage: this.reversescale

Reverses the colorscale.

this.scene

Full Usage: this.scene

Sets a reference between this trace's 3D coordinate system and a 3D scene. If *scene* (the default value), the (x,y,z) coordinates refer to `layout.scene`. If *scene2*, the (x,y,z) coordinates refer to `layout.scene2`, and so on.

this.showlegend

Full Usage: this.showlegend

Determines whether or not an item corresponding to this trace is shown in the legend.

this.showscale

Full Usage: this.showscale

Determines whether or not a colorbar is displayed for this trace.

this.stream

Full Usage: this.stream

this.text

Full Usage: this.text

Sets the text elements associated with each z value.

this.textsrc

Full Usage: this.textsrc

Sets the source reference on plot.ly for text .

this.type

Full Usage: this.type

this.uid

Full Usage: this.uid

this.visible

Full Usage: this.visible

Determines whether or not this trace is visible. If *legendonly*, the trace is not drawn, but can appear as a legend item (provided that the legend itself is visible).

this.x

Full Usage: this.x

Sets the x coordinates.

this.xsrc

Full Usage: this.xsrc

Sets the source reference on plot.ly for x .

this.y

Full Usage: this.y

Sets the y coordinates.

this.ysrc

Full Usage: this.ysrc

Sets the source reference on plot.ly for y .

this.z

Full Usage: this.z

Sets the z coordinates.

this.zauto

Full Usage: this.zauto

Determines the whether or not the color domain is computed with respect to the input data.

this.zmax

Full Usage: this.zmax

Sets the upper bound of color domain.

this.zmin

Full Usage: this.zmin

Sets the lower bound of color domain.

this.zsrc

Full Usage: this.zsrc

Sets the source reference on plot.ly for z .